Re: Galaxy - Industry From: Tim Booth <timbooth@cce.cce.usyd.edu.au> Date: Thu, 02 May 1996 00:00:00 +0000 eherz@hr.house.gov destroyed my iddullic Galaxy when they wrote: > > I'm a new Galaxy player currently involved in two games. > My question is about industry growth? How exaclty does it work? > The rules aren't exactly too clear on this. From what I can see as long > as a planet is producing CAP it will have increasing industry. However, > I've been doing this and the growth rate is extremely slow. When CurrentIndustry is low, rate of growth is low... I developed, very slowly, a formula that is right to within 2 dec places. The largest effector on growth is the Resources level of the planet... it's a bit of a multiplier... At its most basic, ignoring shipped MAT and CAP, the formula says: Increase in Industry = CurrentProduction/5+(1/R) That is, to paraphrase the rules, if you produce CAP (given 1 unit of CAP = 1 point increase in Industry), the amount produced depends on your current production. You require 5 production points, plus a unit of MAT to produce 1 CAP. The amount of MAT you produce depends upon the Resources of the planet... a resources of 1 requires 1 point to produce 1 MAT... so it follows the inverse of the resources is the number of points of production required to produce 1 unit of it... Then you can throw in other bits to cover stockpiled stuff, and having MAT and CAP shipped to the world... > Is there any way I can speed this up? > Ship CAP to growing planets maybe??? That works well... it's one of the better ways to do it actually... Hope this explanation helps... which games are you in BTW?? Yours Tim Referenced By Up