Galaxy Server Mail Load From: rko@ind70.industry.net Date: Sun, 16 Jun 1996 00:00:00 +0000 Does anyone have statistics on how much mail load a Galaxy game takes for the GM who's running it? I want to handle as many players as possible, but I can't kill my mail server. Late in the game, how awful do the kilobytes pile up? Also, is this information compressed and uuencoded? What's the standard compression engine used in Galaxy mail? (players and gm) Thanks. After this, I'm ready to start a game. (tested long enough, just worried about mail load) R-ko, Anime Dept. (rko@ind70.industry.net) Hobby Warehouse - We help you find anime you want. http://www.wp.com/49845/anime.html Referenced By Up