MEPBM Food From: lbundy@passport.ca (Larry Bundy) Date: Wed, 09 Oct 1996 00:00:00 +0000 In rec.games.pbm ALS@email_address said: >It states in the rulebook that when an army runs out of food it begins foraging >and has its morale reduced. In addition, its movement is supposed to slow to >less than 75% of normal. Does anyone know more precisely what the effects on >movement are? Generally, add one movement point for any hex 3 or under and 2 points for over 3. ie, plains at 3 would be four movement points. Cavalry in plains is 2 / without food add 1 making it 3. Rivers and bridges are counted separately from hexes and have 1 point added to their "with food" rate. It is not possible to enter a mountain hex (without a road) without food. Forest which is 5 points would be 7 points without food. Basically, you are dividing the original cost by 3 and rounding upwards to a whole number. Hope that helps. Larry References MEPBM FoodALS@email_addressMon, 07 Oct 1996 00:00:00 +0000 Up