MEPBM FOURTH AGE From: ALS@email_address Date: Wed, 23 Oct 1996 00:00:00 +0000 After glancing through the Fourth Age nation design sheets my initial impression was that there was a lot less variation possible than I had expected. This is probably a good thing in the sense that it will flatten out the distribution of power while still allowing for customization. Still, perhaps I'm biased by only having played 1650, but the nations seem rather wimpy to start with. The Kingdoms are the exception, of course, and they are VERY tough. Would anyone who played in the playtest like to comment on the game dynamics? I for one would be very curious. Referenced By Up