Re: Flagship UK 68 (ADVERT?) From: soliiigm@aol.com (Sol III GM) Date: Thu, 17 Jul 1997 00:00:00 +0000 Greg Lindahl said: >soliiigm@aol.com (Sol III GM) writes: > >> The intent has been to level the playing field. > >If that's the intent, then why did some people say that most games >should be denied advertising here? That's a misrepresentation that I won't even bother responding to. No one has said that. >> For instance, Ken here (and this get's fuzzy in the current FAQ) can >> either post a single ad ever, for his Magazine, or he can post an ad for >> each issue. The current FAQ can be read either way and it is difficult to >> say what the spirit of the FAQ is in this case.. > >Actually, Usenet tradition is pretty clear: one ad for the magazine, or >for a major change (such as changing distribution channels.) We are speaking of the FAQ here, not Usenet Tradition. Usenet Tradition also says that a FAQ or Charter can contridict tradition. We are speaking of the FAQ, and under the current wording, it is easy to go either direction on a ruling on Magazines. For that matter, it is easy to go either way when dealing with things such as new games on close-ended games. Now on that, it's fairly obvious what the FAQ means, but the wording is not clear. For that matter, does a new campaign in a close-ended game count as being FAQ worthy of an announcement? >> Meanwhile, Phil is >> allowed one ad per game, for the lifetime of that game. Period. If it is >> an on-going game a few years old, he is stuck hoping that people remember >> the ad posted about the game in 1994. > >Or he can depend on his PBM List entry and his ad in Flagship. He >didn't write a PBM List entry, but that's his problem. I can almost understand his reluctance. Quite frankly, I am not sure but what my entry does my game more harm than good. Any well developed genre breaking game will not fit in the format you use. Since Sol III is all about breaking genre's, it stands to reason that it does not fit into 2 paragraphs. Now you have very generously offered me a paragraph for each of the ten Time Frames Sol III offers, and I have not taken you up on that offer. Just to make sure you understand, it is not personal, but my unwillingness to take an unfair advantage over other games, free and commercial. If you allowed all games on the list the same freedom (since the list is now mostly HTML) I would jump at the chance. > >> When paraphrasing the other side's argument, please be accurate. I know >> how much it upsets you when you are misrepresented. > >I still think my paraphrase was accurate. I'm happy to agree to >disagree with you; you aren't the only person presenting your side of >the argument. True, I am not. The paraphrase was not accurate however, and I notice that you did nothing to answer to the reasons I listed as to why it was not accurate. Eagle Sol III Game Master Sol III Play By E-Mail Role Playing Game http://members.aol.com/soliiigm/ 24. Never carry a weapon into a place where it will get you into more trouble that it can possibly get you out of. Referenced By Up