Atlantis 3.0: Times 65 From: Geoff Dunbar <gdunbar@atlantis.prankster.com> Date: Sun, 21 Sep 1997 00:00:00 +0000 Subject: Atlantis 3.0: Times 65 Atlantis 3.0 Times May, 6 ------------------------------------------------------------------------ Email admin30@prankster.com with game issues. Visit http://www.prankster.com (or email atlantis@prankster.com) for information or to join. Eckhard Gartz (mailto:eckie@iafrica.com) has created a front end for Atlantis 3.0; in his words: I have (finally!) completed a Windows 95 front-end for Atlantis, similar to Trevor's but with some other features. The file can be found at ftp://ftp.shore.net/members/twells/atl3/ACB.ZIP; perhaps you could put a link to it on the Atlantis page? The program has the following features: - keeps track of all units encountered, with options for assigning suspected factions to units which aren't revealing themselves - all unit details are stored, including flags, skills, etc - all hex details are stored, including products, items wanted & for sale etc - options for assigning factions to any number of alliances - keeps a record of all gates found; other gates can be added manually - maintains a database of the skills and skill descriptions - option for creating a summary listing troop strengths and assets (items, ships, and structures) - hexes can be coloured according to terrain, factions, alliances, peasants, products, items wanted, and items for sale - orders can be given for each unit and an order file can be created and a couple of other bits and pieces... ------------------------------------------------------------------------ All Factions: There are several factions scouting in and around Little Eden. Your units are in extreme danger. Little Eden is comprised of hexes roughly in a square from 243,123 to 275,151. Yes, it is larger than last time. If I do not hear from players as they enter this region, I will attack without warning. radk@jetlink.net The black Hawk Society ------------------------------------------------------------------------ The Great Khan felt vaguely uneasy as walked up the gangway. Something was amiss. There were far too many crew in the rigging and yet more were turning a capstan for no apparent reason, and all in their best dress uniforms. His fears increased as a cardboard cloud wafted across the scene and an orchestra began playing a tune from a popular light opera now playing in the theaters of Riggenthorpe. His fears turned to horror as he felt an irresistable urge to start singing... 'Man the capstan, Hands aloft, We're bound for Gra-ev-bygd' To which the chorus answered: 'Yo ho, heave ho, Hurrah for the UNCLE fleet..' He woke, shaking and sodden with sweat. ------------------------------------------------------------------------ The Chosen of Cthulhu (40): Once again Oswald, the master of Cthulhu's assassins sits in his favorite corner of the inn 'Aunties Kitchen' in Riggenthorpe reading the assassins report. Of particular humor intrest were the words of Haazzeel Thorn and his master Gorgor as reported by one of Cthulhu's assassins Gorgor: If their spies can hear me: Chtulu and other factions of UNCLE, you're approaching the EDEN 5 territory. Welcome and die ! You're not going any futher ! CAN YOU HEAR ME ? Little did Haazzeel and Gorgor suppect a choosen one of Cthulhu was standing just 20 feet away. Yes, thinks Oswald, we can heard you, Gorgor, and here was your answer. Unit (27912) attempts to assassinate Haazeel Thorn (8534) in plain (49,69) in Brodick! Attackers: Unit (27912), behind, ring of invisibility [RING], leader [LEAD], winged horse [WING], mithril sword [MSWO], double bow [DBOW], longbow 5. Defenders: Haazeel Thorn (8534), behind, leader [LEAD], 3 horses [HORS], 2 imps [IMP] (Combat 3, Hits 1), 632 swords [SWOR], 27 plate armor [PARM], 2 mithril swords [MSWO], 10 mithril armor [MARM]; A quand la prochaine ?. Unit (27912) gets a free round of attacks. Haazeel Thorn (8534) loses 1. Haazeel's last words were "Arrggh, master we are doomed." Still Oswald is not satisfied. Sure they should feel the loss of a mage and 600+ swords, but that is not enough. Uncle will loose face if some major battles don't start soon. Oswald gets up and wanders over to Sun Tzu's table where tactics and strategy are continually being discussed. "Sun Tzu, this is taking too long we need some results." Sun Tzu sighs, "You do not understand, read chapter two of my book." "I don't have time for that," Oswald replies annoyed, "moral is going to drop if something doesn't happen soon." "Perhaps a demonstration is in order." Sun Tzu stands and calls, "Guido!" A large man in mithril armor runs up, "Sir!, yes!, sir!" Sun Tzu whipsers to Oswald, "He could fight a dragon bare handed, but he's a bit dim." To Guido, "Defend yourself." Sun Tzu rasies his arm as if to strike and Guido snaps into a defensive postion and eyes Sun Tzu warily. Sun Tzu quickly raises his other arm also as if to strike and Guido changes positions again, then Sun Tzu's foot lashes out striking Guido squarely in the groin. From no where two daggers appear in Sun Tzu's hands and he brings them down hilt first onto Guido's amored head with a loud CLANG. "Didn't that hurt," questions Oswald. "I'm sure it did." Sun Tzu shrugs. "The uncle knight's insist on being able to relieve themselves ever since they heard about House al-Kazzam's horse portable privies even though it opens another small vulnerable section in the armor." "No I mean, didn't that hurt your toe?" "Not really, I've mithril reenforced the toes on these boots." One of Sun Tzu's students walks up behind the swaying Guido and kicks him behind the knee causing him to collapse on to the floor in a sensless mithril pile. "Do you understand now, Oswald?" "No." "Then just wait, all will be come clear." ------------------------------------------------------------------------ BioPhreaks (172): Johnny Clone surveyed the dilapidated, yet functional, laboratory with = an air of indifference. He'd been called here immediately for reasons = unknown, which would normally hurt his pride, being summoned like an = errant squire, but he knew that visiting the laboratory of The = Technician was a sometimes rewarding, and always amusing, experience. The Technician himself was bustling around the crowded laboratory like = a sentient tornado, pulling a cable here, throwing a switch there, = reading a gauge somewhere else. Johnny figured that alone was worth the = bother of coming, but he knew that the humanoid shape that floated in = the large bubbling cylinder of fluid was going to be the main = attraction. Of course, The Technician wouldn't have tested his newest = creation, so anything was possible. That's what made the lab such a fun = place to visit. "Almosssst, almossst," The Technician hissed between clenched teeth. = "Yessss... there!" He pulled a lever and two hoses exploded off of the main cylinder, = spraying green fluid everywhere. The Technician ran to subdue the = hoses, but as he made his way to the main cylinder the fluid shorted out = a bank of electric equipment, creating a medium-sized explosion. This = completely darkened the subterranean room, and before Johnny's night = vision had time to adapt to the new environment, he heard The Technician = stumble and crash into something that shattered which resulted in a = large amount of liquid to be spilled from a large container. 'Curses,' thought Johnny Clone, 'I would have liked to have seen that.' Eventually his eyes did adjust to the meager spark-light that remained = in the laboratory, and he saw The Technician pulling his head out of the = broken and completely-empty cloning cylinder. Even from where he stood = from across the laboratory, Johnny could tell that the cuts to the = Technicians face were superficial, but must burn from direct exposure to = the green embryonic fluid. The Clone watched The Technician cast about = for towel when suddenly a fist socked full force into Johnny's head. The Lord Clone rolled with the punch and somersaulted up to a fighting = stance in a smooth series of motions. A large dark-green figure was = immediately upon him, raining down a flurry of hamfisted attacks. = Johnny dodged and blocked most of the strikes, but the ones that landed = felt like stone cannonballs crashing into his face and ribs. This = served to enrage Johnny, making him forget his own pain and concentrate = solely on dishing out the punishment he had taken. Wiping his face clean, The Technician saw his creation attack his lord = and master with a fury he had not expected nor seen from any other race = he had manufactured. Horribly, it looked like the newly born beast was = going to win the combat, then The Technician saw the look of = warrior-madness come over his liege. =20 In the space of less than a second, Johnny Clone went from defense to = offense, absorbing a glancing fist-strike to the side of the head in = order to get the neck of his assailant in his hands. He head-butted the = green monstrosity while simultaneously crushing its left knee with a = short kick. The creature reeled, and the Clone went to serious work, = shattering the beast's face with an elbow, caving in the chest with a = two handed strike, and breaking the monster's equilibrium by boxing its = ears. Finally, Johnny picked the bloated creature up and slammed it = down on an operating table, where it let out one last gasp and then lay = still. "What... was... that?" Johnny asked between deep breaths of air. The Technician hesitated. "A warrior race, sire. Designed for combat. = Not too useful for much of anything else, but very adept at fighting. = Better than I expected, actually." Johnny considered the corpse on the table, feeling his broken ribs = grinding together. "Substandard combatant for a leader. With surprise, = it should have beat me unconscious, if not due for recloning altogether. = Not much use, I'd say." "Sire, it is not a leader. This is but a peasant of the race!" Johnny looked up with only one silver eye able to open. "That was a = peasant?" The Technician nodded. "Excellent! Begin cloning them at capacity, these..." "Offensive Regimental Combatants, sire, ORCs" "Offensive? They can only be used when attacking, not for defending?" "No sir, they smell bad." Johnny smiled, then winced from the pain it caused his face. "I have = use for them. Do they come in any color besides green?" ------------------------------------------------------------------------ Clan Myhkul (347): Bored! Not reading the Times! Not so good sirs. Please remember that many new factions may wish to keep a very low profile. The better to not be noticed or squashed! ------------------------------------------------------------------------ WoW 20 Kobold wiped out ! Lots of spoils but What is MINK ? ------------------------------------------------------------------------ My first real defeat! (and my first battle involving more then 20 people) One day I will have a battle that actually involves military units.:) Attackers: 70's Officers (20975), 48 leaders [LEAD], 2 swords [SWOR], 48 mithril swords [MSWO], 48 mithril armor [MARM], combat 5. 70's Marines (24558), 51 leaders [LEAD], 64 swords [SWOR], 2 longbows [LBOW], 7 mithril armor [MARM], 12 plate armor [PARM], combat 5. Bowers (27506), behind, 37 leaders [LEAD], horse [HORS], 38 longbows [LBOW], 2 swords [SWOR], longbow 5. Observer (34855), behind, 2 leaders [LEAD], 2 swords [SWOR], tactics 5. Healer (34857), leader [LEAD], sword [SWOR]. Tactician (43261), behind, leader [LEAD], sword [SWOR], plate armor [PARM], combat 5. Sailors (44071), behind, 3 tribesmen [TMAN], longbow [LBOW]. Defenders: TyrMine (8197), behind, 8 nomads [NOMA], 8 swords [SWOR]. TyrWeap (9048), behind, 10 nomads [NOMA], 136 swords [SWOR]. TyrFarm (23426), behind, 7 nomads [NOMA]. Cara50,108 (30542), behind, 100 horses [HORS], 8 sea elves [SELF]. 70's Officers (20975) gets a free round of attacks. TyrMine (8197) loses 33. TyrMine (8197) is routed! Total Casualties: TyrMine (8197) loses 33. Damaged units: 9048, 30542, 8197, 23426. 70's Officers (20975) loses 0. Spoils: 8 iron [IRON], 72 swords [SWOR], 702 silver [SILV], 105 grain [GRAI], 50 horses [HORS]. Why is it always the common working man who must suffer? ;) TYR 273 end ------------------------------------------------------------------------ Due bottiglie di vino una carbonara ed gelato, questo e' stato l'esito del gran consiglio di DEUS EX MACHINA su Atlantis ------------------------------------------------------------------------ United Factions refuses DDT claims to Dunster AP Helsicke The spokesperson of the United Factions stood forward in Helsicke last week after refusing to comment on the Dunster situation for a long time. "We have refused to comment on the alligantion and imbicile rethorics used by General Tish and other members of the DDT in their attempt to justify their slaughter of unnocent bystanders and non-resisting UF personnl, in order to make the intentions of the DDT speak their own language" "It should now be obvious to all citizens of Atlantis, that not only are the members of the DDT not trustworthy, but they persue their goals with a tactic much like the one used by Hitler - reducing their neighbours to subhumans and then trying to subjugate them." "In the conflict between UF and DDT, the DDT not only broke every agreement we had with them, they also used their own insurrection as an excuse for their attacts on our personnl." On the matter of the Dunster conflict, the spokesperson had these comments: "We have withdrawn all possible personnel from the Dunster region, sustaining heavy casualties, since we are no longer able to gurantee their security. This does not imply that we recognize the DDT's claim to the Dunster region as valid, merely that we need to reorganize." "We welcome any armed opposition to, what we consider a regime the likes best forgotten. Where I to be the mother of General Tish or one of his hencemen, I'd be ashamed of myself." ------------------------------------------------------------------------ Deus ex Machina accepts new players. We are a 5-players alliance within GALE. Our allies obtain support and teaching, we can offer some lands to exploit. We require commitment to wars against the enemies of GALE. email: bbacelli@tin.it ------------------------------------------------------------------------ ********************************************************************** The Atlantis Crystal Ball ********************************************************************** A Windows 95 front-end mapping utility and database: - keeps track of all units encountered - options for assigning non-revealing units to their suspected fation - stores all unit details, including flags, skills, items etc - stores all hex details, including products, items etc - options for assigning factions to any number of alliances - keeps a record of all gates found; other gates can be added manually - maintains a database of the skills and skill descriptions - option for creating summaries of troop strengths and faction assets - graphical hex flagging for factions, alliances, products etc - integrated command editor for generating turn files - and various other options ftp://ftp.shore.net/members/twells/atl3/ACB.ZIP Brought to you courtesy of Eggman's Men (223). No obligations towards the AIF are incurred by downloading the Crystal Ball. ------------------------------------------------------------------------ Chronicles of The Tribe No one has been there but us. That's why it is called "The Unnamed". Very few time ago it was "The Unmanned". Paulo, Parrot-Man of The Tribe (123) ------------------------------------------------------------------------ Constitution of Liberty (230): When gating in my land please contact Aztira@aol.com if you not just intended to make a sacrifice. ------------------------------------------------------------------------ Gilles do you have any twos? Yes, here you are. Gilles do you have any nines? Yes, Sven, here you are. Gilles do you have any kings? Yes, Sven, here you are. I win. Sven that's the third time in a row that you have won off the deal! (word of wisdom, never play fish with Da' Fish) ------------------------------------------------------------------------ "Hey, we won a battle!" "Whaddaya mean, we won? Looks to me like the battle ended inconclusively, so we neither won nor lost." "Nah, we won!" "And, in fact, if you look at the details, we took a heck of a lot more casualties than they did - nearly twice as many." "But we won!" "Will you stop that! We DID NOT WIN, you idiot!" "Hey look, the last major battle, we lost everything we had - took something like 800 casualties for every man they lost. And the major battle before that wasn't THAT bad, but they cleaned our clocks in that one, too. And then look at the last two or three naval engagements. THIS time, we actually had survivors! THIS time, we have enough troops left alive to counter-attack, and there's even a slim chance we'll REALLY win the next time around. So, f I want to call this a victory for our side, I believe I'm fully justified in doing so. Okay?" "Oh. I guess I see your point. We won!" ------------------------------------------------------------------------ So is the whole of the DDT in on this invasion then??? ------------------------------------------------------------------------ last turn.... YOU ASSASSINS ARE BORING!!. DON'T YOU REALIZE HOW RIDICULOUS YOU ARE?!. RI-DI-CU-LOUS.. annoying little buggers...... ------------------------------------------------------------------------ The commander looked over the army encamped on the vast tundra and grunted in satisfaction. It was not much, A couple hundred men ranging in skill from well trained recruits to raw barbarians. A few swords hammered out back at the village that was serving as his base of operations. And of course, he himself could wield great flames to smote many of the enemy. The task that lay before them was not easy. The town was a good sized one. Scouts who had entered the town earlier reported atleast 80 well trained and well armed militia in the town. They had closed the gates and sealed up the town ever since his army had appeared, The commander had decided to lay siege to the people within. His small army had made camp outside of the town and blocked all from entering or leaving it's walls. Now was the time for action. A great horn ,carved from the bone of some unfortanute plains animal, sounded a long low note. The men awoke and began to assemble for the coming battle. They formed in loose ranks. His best troops, those who had some form of profesional training and real weapons, assembled in a straight line a hundred yards in width and three lines deep. This line of 100 men would be the anvil of his thrust. The untrained men recruited from the plains and tundra and armed with only primitive clubs and maces formed an unorganized mass behind the rigid first line. They would be turned loose to wreak havoc within the city after the inititial defenses were breached. In the town the local commander had assembled his troops at the gates. A couple lookouts could be seen peering nervously at his assembled army. A grin split the commander's face. This was what he had been waiting for. A real battle. A small one granted, but a battle none the less. His army let loose a great scream and the front line began an ordered march at the quickstep toward the city gates. The commander raised his arms, reached into the etheral plane, and grabed hold of weaves of fire. In a rush of etheral energy he channeled the flames through to the physical plane and released the channels in a great burst of flames. An arc of pure flame shot three hundred yards across the battlefield and slammed into the town's stout wooden gates. The burst of energy was too great for the wooden gate and it splintered in a burst of spaks and shooting flame. His army let loose another yell and the pace of the advance picked up. ------------------------------------------------------------------------ Up