Re: Hyborian War - Peace Treaties From: baidins@copland.udel.edu (JURIS BAIDINS) Date: Wed, 29 Oct 1997 00:00:00 +0000 In article <01bce46a$8e7c2c20$e145b6cd@dbs>, David and Ally Stallard <dbs@netexp.net> wrote: >If a country throws a peace treaty on me, am I simply not able to invade >until after the next Peace Years? I don't remember seeing a "break treaty" >option in the rulebook. If you can't break treaties, this is going to get >very aggravating.... If a country inflicts a peace treaty on you, you cannot break it. The best you can do is to Avoid Influence on that country and hope that either he decides to attack you during the current season or that your resistance gets high enough to immunize your country come next peace years. Aggravating? If playing a great power certainly, Nemedia held off my Aquilonia for three war seasons with peace, but finally I got a court strong enough in diplomacy and then goodbye Nemedia (short warseason, and lots and lots and lots of mercenaries and allies that let me get in Nemedia's backdoor). OTOH, playing the stereotypical small country with great diplomats is actually possible in this game as decisions of war and peace are not exclusively the opposing player's due to the peacing mechanism. As Kusan, I managed to peace my neighbors and their neighbors (and in one particularly long war season, every active player and the NPK next to me) just to be sure. -- Juris Baidins baidins@udel.edu Up